15 July 2011 @ 05:09 pm
Mod Pay July 1 - July 15  
Hi mods! Please comment with what you've done between the July 1 to July 15 period to receive your mod pay. Please comment with permanent posts first and then games, and let me know if you've covered for anyone!

Also let me know if anything has changed hands, or if any games have changed days of the week~.

During our Anniversary event, there were two suggestions that I thought would be quite helpful and perhaps necessary. One is finding a way to help newer players out, and another is coming up with other ways of earning the chance to donate a special deck, perhaps a limited number that would still keep our special decks at a much smaller number than character decks but would allow for more than just Scrapbook decks being released each month. My thoughts were as follows!

1) Helping newer players out -> Maybe a series of newbie games that introduce players to various aspects of the TCG (a "welcome party" hosted by the Colors characters?) that would be open indefinitely. They would be playable by players that have joined for less than two months or have less than 200 cards. Players can comment with a link to the card post, and we'd drop rewards there. Something like that... or perhaps we want to design games that don't require us to pass out rewards since we'd have to tend to them indefinitely... And perhaps we can allow all players to play the games. They'll just be open forever so that people who join later can still play them to boost their trade pile. Let me know your thoughts!

2) Other ways of donating a special deck -> I really want to run some kind of shopping street hosted by the Colors characters (that'd happen only once a while), and donating a special deck could be one of the things that can be bought! Or, we could have some kind of special deck idea pool (probably only during months where we can't already earn special decks another way)? I remember this was suggested by someone before. Perhaps we can have people toss in special deck ideas, and then I'll randomize them so we get 5 or so random ideas. Or less if that's too much. Or, (perhaps this can be done at the same time), we can have people vote on suggested ideas, with the most popular ones made. I would like the random idea to be involved too so that less popular ideas also get a chance!

There were also some suggestions for special round ideas for our current games, so browsing Day 14 should be helpful. :D
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aru[personal profile] magaru on July 19th, 2011 09:30 pm (UTC)
I'm thinking about something coverying every aspect of the game + the unofficial stuff like First mastery or Double Mastery and some tips like how to organize a card post or how to offer slots... I've seen people having trouble with the smallest details so I'd like to answer as many possible questions as I can... and I need to remember about proper punctuation orz

Well, games like Go Fish kind of exclude the new players since it's much much harder to play with 100 cards than with 2000 cards... Also, an idea for incorporating older players into the game - every round has a thread where older players can comment and say what they might want from the new player pile. Then a new player can pick the card for the older player and they would trade... I remember how hard it was to initiate trades when I was a new player so this could help.

When I was discussing the character adoption with [livejournal.com profile] ratiosu, I brought up the idea to adopt Colors characters but make the abilities randomly given out and tradeable... I think I've mentioned this before? This way the OVERPOWER factor will be balanced a little... Shall I explain it better or does this make enough sense?