15 July 2011 @ 05:09 pm
Mod Pay July 1 - July 15  
Hi mods! Please comment with what you've done between the July 1 to July 15 period to receive your mod pay. Please comment with permanent posts first and then games, and let me know if you've covered for anyone!

Also let me know if anything has changed hands, or if any games have changed days of the week~.

During our Anniversary event, there were two suggestions that I thought would be quite helpful and perhaps necessary. One is finding a way to help newer players out, and another is coming up with other ways of earning the chance to donate a special deck, perhaps a limited number that would still keep our special decks at a much smaller number than character decks but would allow for more than just Scrapbook decks being released each month. My thoughts were as follows!

1) Helping newer players out -> Maybe a series of newbie games that introduce players to various aspects of the TCG (a "welcome party" hosted by the Colors characters?) that would be open indefinitely. They would be playable by players that have joined for less than two months or have less than 200 cards. Players can comment with a link to the card post, and we'd drop rewards there. Something like that... or perhaps we want to design games that don't require us to pass out rewards since we'd have to tend to them indefinitely... And perhaps we can allow all players to play the games. They'll just be open forever so that people who join later can still play them to boost their trade pile. Let me know your thoughts!

2) Other ways of donating a special deck -> I really want to run some kind of shopping street hosted by the Colors characters (that'd happen only once a while), and donating a special deck could be one of the things that can be bought! Or, we could have some kind of special deck idea pool (probably only during months where we can't already earn special decks another way)? I remember this was suggested by someone before. Perhaps we can have people toss in special deck ideas, and then I'll randomize them so we get 5 or so random ideas. Or less if that's too much. Or, (perhaps this can be done at the same time), we can have people vote on suggested ideas, with the most popular ones made. I would like the random idea to be involved too so that less popular ideas also get a chance!

There were also some suggestions for special round ideas for our current games, so browsing Day 14 should be helpful. :D
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aru[personal profile] magaru on July 17th, 2011 06:40 pm (UTC)
GAMES
Conan's Clues 51
Conan's Clues 52
Costume Party 41

I'll be taking over Costume Party which will move to Mondays and Pokeradar which moves to Sundays, I hope that's okay!

1. I agree that doing some kind of welcome party would definitely benefit new players, I've been the Colors mentor a few times since I joined so I can't forget that it's quite hard for new players to do most stuff... and they tend to get lost in all the options Colors has to offer. I've been thinking of typing up a tutorial post for some time now, I guess I'll get to it tomorrow... How about a biweekly game that would list, for example 20 random cards and low leveled players would be able to take up to three? They would comment with which ones they are taking and just add them to their card posts. The cards would be randomized again after a week passes.It would work so one card could be claimed by more than one person. I hope I am making sense here? I can explain it again if I'm not, I'm quite tired as I've just returned from a con...

Another idea for helping out new players I have is rewarding members for gifting cards to low-leveled players? Something like a permanent post where people could claim rewards for generosity:
gift one card to a new player - 1 random card
gift three cards to a new player - 1 choice card

2. I think I suggested something like the randomized special deck ideas once? I really like the shopping street idea, but what would be the currency? Cards or some points? I've discussed something like this with [livejournal.com profile] ratiosu on the anon meme before so I have some ideas concering this but I'd love to hear how it's supposed to look like before I spam you with my thoughts on yaoi!
lucathia: fishbones: pink[personal profile] lucathia on July 19th, 2011 01:22 pm (UTC)
Thanks for the games! Moving those games to those days is entirely fine!



1) A tutorial! That'll be all kinds of wonderful, and players can even consult that to help with whatever these new player games might turn out to be. Hm, you make sense with the biweekly game suggestion (I understand what you're saying!) though I was thinking more along the lines of games that we'll post once and just leave like that. :3;; It would feel a little weird to me if we have long term games that we post biweekly that exclude older players, but perhaps it would allow players who can't play the game to see who claimed which cards... so that might help facilitate some trades? Hm.

Rewarding members for gifting cards to low-leveled players would be nice though. I see people doing it already, but perhaps having an extra reward would prompt even more people to do it. I always like to see people gifting or trading right away with new players!

2) I think you did! For the shopping street idea, I was thinking cards as I wasn't planning on something too elaborate, and I don't want to conflict with PoG too much as we already have players completing tasks for that. Stuff that players can buy would also not be super elaborate privileges either but rather small things that I'm hoping players would need to weigh and decide if it's worth it or not to spend cards on that! I know that adopting a character/ability cards/and such were discussed before, but I didn't keep a very close eye on that. It's been done in a few TCGs before. I hope we can put our own spin on it!
aru[personal profile] magaru on July 19th, 2011 09:30 pm (UTC)
I'm thinking about something coverying every aspect of the game + the unofficial stuff like First mastery or Double Mastery and some tips like how to organize a card post or how to offer slots... I've seen people having trouble with the smallest details so I'd like to answer as many possible questions as I can... and I need to remember about proper punctuation orz

Well, games like Go Fish kind of exclude the new players since it's much much harder to play with 100 cards than with 2000 cards... Also, an idea for incorporating older players into the game - every round has a thread where older players can comment and say what they might want from the new player pile. Then a new player can pick the card for the older player and they would trade... I remember how hard it was to initiate trades when I was a new player so this could help.

When I was discussing the character adoption with [livejournal.com profile] ratiosu, I brought up the idea to adopt Colors characters but make the abilities randomly given out and tradeable... I think I've mentioned this before? This way the OVERPOWER factor will be balanced a little... Shall I explain it better or does this make enough sense?